Thanks :-) this is just what i was looking for and will make my add on im making perfect.
Im guessing not, but is there anything like this that would work for ai? Just a simple ai that shoots at anything other then zombies. Im currently using static spawns from sarge ai
thanks, i ended up running a modified version of excelsiors bridge in a different file and moving all the items i have added to fit in with it. works fine now just a shame its 2 different files so makes editing in the editor a bit tricky lol
Have tried this but just cant get it to work :(
this is what i have in my files
_zombletypes = [
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thanks for this, have been looking for ages for an answer to it.
One question, is that every type of zombie that you have listed or is there others? i dont know there class names
hi, i have tried using the same method to make a bridge you posted (http://opendayz.net/threads/excelsior-bridge-v1-2-chernarus.10798/page-2#post-55306) however im getting a problem with the very last piece of the bridge. Any idea how to fix it?
Im trying to make some map additions using the arma 2 editor. Some of the buildings i add dont spawn loot and i have read this is because they need renaming from MAP_ to LAND_
Is there a list anywhere of what buildings need renaming to what etc?
Whats the best way to spawn zombies at a set location?
Im running a epoch server and working on some custom map edits and want a lot of zombies to spawn quite oftern. I have tried the mass grave but the flys are annoying amd also it lags out a bit when i add a few of them.
Is there any script...