You know, I never even thought to check if the Mod files had new versions. I am using a downloaded zip from a few weeks ago. Thanks man. Gonna go slap myself now, lol
Ok, I am now confused. variables.sqf looks like this:
Code:
[COLOR=#000000]//Daimyo Base Building 1.2 Variables[/COLOR]
[COLOR=#000000]/*
These variables are defined to work globally to ONLY CLIENT scripts and not to the server or other players
They help to communicate to other Client scripts etc.
Example: remProc for example stands for remove process. Meaning if your in the process of removing an object
remProc will == true; This way if you try to begin removing it again, remProc will already be true and exit out
with "Your already trying to remove this";
Not all variables are boolean true or false but hopefully you get the idea
*/
//Strings
globalSkin = "";
//Arrays
allbuildables_class = [];
allbuildables = [];
allbuild_notowns = [];
allremovables = [];
wallarray = [];
structures = [];
CODEINPUT = [];
keyCode = [];
//Booleans
remProc = false;
hasBuildItem = false;
rem_procPart = false;
repProc = false;
keyValid = false;
procBuild = false;
currentBuildRecipe = 0; [/COLOR]
[COLOR=#000000] removeObject = false;[/COLOR]