Creating a spawn intro cut-scene?

Check your logfile for errors, you might also want to use my code from page one as it fixes a bug.
 
dayzLoginRecord = nil;

Toss that into the mission\init.sqf to make it work every time.


weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
 
so i just cant seem to figure out why it duplicates backpacks and inventorys when im not using a custom debug,
any one got any ideas
 
Trying to. Server loads fine but when you think you should be seeing the intro camera, all you get is a black screen.
Yeah I tried for a while too and gave up so thought I'd leave it to someone who is better at scripting than me
 
So to get this working in 1.7.7.1follow AlienX's post (post #13)


change "dayzLoginRecord" to "PVDZ_plr_LoginRecord" in both the init and the loginCamera.sqf and everything should be working!
Thanks to the guys on the open dayz skype support for helping with this!
 
I can't get this to work on namalsk 0.75. The 1.7.7.1 fix doesn't work :(


In the intro
Change this

Code:
waitUntil {!isNil ("dayzLoginRecord")};

To this

Code:
waitUntil { alive player };
waituntil {!isnull (finddisplay 46)};

Add this to the bottom
Code:
[] execVM "camera\loginCamera.sqf";
 
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