[Z.C] Blackman
New Member
Hello,
Me and my clan have recently started our own private server running on Bliss. We quickly started looking around for mods to enhance the DayZ experience and bumped into Rmod. We have succesfully unlocked and added custom vehicles to our server (which was pretty straightforward) and have added custom skins. However, we have run into a couple of roadblocks. Because my scripting/coding skills are very limited I cannot get around some troubles and I was wondering if someone here has the knowledge and time to help me out. I have already searched the tunngle forums extensively for DIY solutions but cannot for the life of me get them to work.
I'll clarify a bit about what we wish to achieve. We're running an RP (roleplaying) server which limits KoS (killing on sight). However, this does seriously limit effective clanplay and most of all clanwars. What we wish to add is first of all custom skins for newspawns to get rid of the generic 'survivor' skins DayZ has by default. This to enhance roleplaying and immersion.
Second, we want to enable 'special' skins for clans (i.e. military skins) to make it easier to identify enemy clans and have KoS enabled in case of clanwars. This to minimize the possibility of 'innocent' players getting killed in the middle of clanwars. This would require me to set skins to player GUID's.
To summarize:
- random custom skins for newspawns
- military skins for clans
- setting skins to GUID
The problems I've run into are as follows. I have gotten the random newspawn skins to work, but they keep spawning with default ARMA2 loadouts (compass, gps, etc...) and sometimes with/without backpacks. The inventory shows the default DayZ backpack however. I wish to remove this but couldn't find a clear answer as to how or got advice that I, with my limited knowledge, was unable to understand.
Second problem I ran into was that certain skins wouldn't load while, according to Rmod, they should be unlocked. These skins include the FR skins (US special forces/soldier skins like FR_Cooper, FR_Ohara).
A third problem is that apparently some skins mess with the ability to get into vehicles. We suddenly found ourselves unable to load into a helicopter with more than 2/3 people (sometimes this would work when we entered it in a certain order, then the next moment it wouldn't).
This last problem is not that much of an issue since we are debating whether we really want choppers ingame or only limit these to the two-seater Littlebirds. However the first two roadblocks we bumped into we really consider a must-have for our server.
Summary:
- getting rid of ARMA2 loadouts on custom skins
- backpacks not working (properly)
- certain skins not working regardless of unbanned status by Rmod
- vehicle passenger limitations forced by custom skins
If certain skins simply cannot work with backpacks this would simply be a limitation we'll have to live with and use skins that can. At the very least we want to enable skins for (the bigger) clans. If anyone is able to help me out this would be grately appreciated.
Final word of warning: I am a scripting/coding noob so you'll have to be gentle with me and don't spam me with pro-tips and lingo
Me and my clan have recently started our own private server running on Bliss. We quickly started looking around for mods to enhance the DayZ experience and bumped into Rmod. We have succesfully unlocked and added custom vehicles to our server (which was pretty straightforward) and have added custom skins. However, we have run into a couple of roadblocks. Because my scripting/coding skills are very limited I cannot get around some troubles and I was wondering if someone here has the knowledge and time to help me out. I have already searched the tunngle forums extensively for DIY solutions but cannot for the life of me get them to work.
I'll clarify a bit about what we wish to achieve. We're running an RP (roleplaying) server which limits KoS (killing on sight). However, this does seriously limit effective clanplay and most of all clanwars. What we wish to add is first of all custom skins for newspawns to get rid of the generic 'survivor' skins DayZ has by default. This to enhance roleplaying and immersion.
Second, we want to enable 'special' skins for clans (i.e. military skins) to make it easier to identify enemy clans and have KoS enabled in case of clanwars. This to minimize the possibility of 'innocent' players getting killed in the middle of clanwars. This would require me to set skins to player GUID's.
To summarize:
- random custom skins for newspawns
- military skins for clans
- setting skins to GUID
The problems I've run into are as follows. I have gotten the random newspawn skins to work, but they keep spawning with default ARMA2 loadouts (compass, gps, etc...) and sometimes with/without backpacks. The inventory shows the default DayZ backpack however. I wish to remove this but couldn't find a clear answer as to how or got advice that I, with my limited knowledge, was unable to understand.
Second problem I ran into was that certain skins wouldn't load while, according to Rmod, they should be unlocked. These skins include the FR skins (US special forces/soldier skins like FR_Cooper, FR_Ohara).
A third problem is that apparently some skins mess with the ability to get into vehicles. We suddenly found ourselves unable to load into a helicopter with more than 2/3 people (sometimes this would work when we entered it in a certain order, then the next moment it wouldn't).
This last problem is not that much of an issue since we are debating whether we really want choppers ingame or only limit these to the two-seater Littlebirds. However the first two roadblocks we bumped into we really consider a must-have for our server.
Summary:
- getting rid of ARMA2 loadouts on custom skins
- backpacks not working (properly)
- certain skins not working regardless of unbanned status by Rmod
- vehicle passenger limitations forced by custom skins
If certain skins simply cannot work with backpacks this would simply be a limitation we'll have to live with and use skins that can. At the very least we want to enable skins for (the bigger) clans. If anyone is able to help me out this would be grately appreciated.
Final word of warning: I am a scripting/coding noob so you'll have to be gentle with me and don't spam me with pro-tips and lingo