Be mindful that the Epoch anti-tow mechanism will come out later, I haven't even looked into it.
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Hey, I typed out this list for Epoch towing. Figure I may as well share to save people time. Feel free to include in your new version. Complete drivable vehicle classname list for Epoch 1.0.2.3. Includes air, land, ship (everything except static weapons):
http://pastebin.com/bhATbgN2
(too long to post)
I did not separate the planes from the land / ship because I think planes should be towable and able to tow too. ^_^
This don't seem to work for me on my epoch server I just get stuck on "wait for host"
Somone help me?
Trying to run this on my epoch server but am having a few issues.
I installed and everything went perfectly smooth, got in game and tested...everything works...The next day though, players on my server tell me they have no tow scroll option (While I still do as admin along with the other admins) ...We have figured out players can use tow on random spawn vehicles but not AI Mission spawned ones or admin spawned ones or purchased ones. also no players have an untow option either. As an admin it gives me the untow option but when i do it launches the towed vehicle into the air where it inevitably blows up....Great for fireworks..not the best for zombie survival.
I see You are working on an epoch version/Fix? and that sounds excellent but I dont think that is what my particular problem is.
Sounds more like a battleye issue to me Ignoring me because of my AntiHack/admin menu, but blocking players?
Not sure..anyone who is better with these scripts than me (most of you) have an idea?
Do you have blur antihack pro?
You need to add these to your addaction whitelist on your antihax:
Code:STR_R3F_LOG_action_heliporter,STR_R3F_LOG_action_heliport_larguer, STR_R3F_LOG_action_relacher_objet,STR_R3F_LOG_action_deplacer_objet,STR_R3F_LOG_action_remorquer_deplace, STR_R3F_LOG_action_selectionner_objet_remorque,STR_R3F_LOG_action_detacher,STR_R3F_LOG_action_charger_deplace, STR_R3F_LOG_action_selectionner_objet_charge,STR_R3F_LOG_action_remorquer_selection,STR_R3F_LOG_action_charger_selection, STR_R3F_LOG_action_contenu_vehicule,STR_R3F_ARTY_action_ouvrir_dlg_SM
It is usually in a list that looks something like this:
Code:_dayzActions = [s_player_dropflare,s_player_butcher,s_player_cook, s_player_boil,s_player_fireout,s_player_packtent,s_player_sleep,s_player_studybody, NORRN_dropAction,s_player_selfBloodbag,]