pathtoclothing = "wardrobe\clothing\";
EXECscript1 = 'player execVM "'+pathtoclothing+'%1"';
if ((getPlayerUID player) in ["#########"]) then {
wardrobe =
[
["",true],
[parseText format ["<t color='#E06D10'>DayZ Clothing</t>"], [], "#USER:WardrobeDayZ", -5, [["expression", ""]], "1", "1"],
[parseText format ["<t color='#E06D10'>Military Clothing</t>"], [], "#USER:WardrobeCustom", -5, [["expression", ""]], "1", "1"],
[parseText format ["<t color='#E06D10'>Civilian Clothing</t>"], [], "#USER:WardrobeCivilian", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];} else {
wardrobe =
[
["",true],
[parseText format ["<t color='#E06D10'>DayZ Clothing</t>"], [], "#USER:WardrobeDayZ", -5, [["expression", ""]], "1", "1"],
[parseText format ["<t color='#E06D10'>Military Clothing</t>"], [], "#USER:WardrobeCustom", -5, [["expression", ""]], "1", "1"],
[parseText format ["<t color='#E06D10'>Civilian Clothing</t>"], [], "#USER:WardrobeCivilian", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
};
WardrobeDayZ =
[
["",true],
[parseText format ["<t color='#E06D10'>Male Suvivor</t>"], [], "", -5, [["expression", format[EXECscript1,"survivor_male.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Female Suvivor</t>"], [], "", -5, [["expression", format[EXECscript1,"survivor_female.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Male Bandit</t>"], [], "", -5, [["expression", format[EXECscript1,"bandit_male.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Female Bandit</t>"], [], "", -5, [["expression", format[EXECscript1,"bandit_female.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Camo Clothing</t>"], [], "", -5, [["expression", format[EXECscript1,"camo_clothes.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Ghillie Suit</t>"], [], "", -5, [["expression", format[EXECscript1,"ghille.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Soldier Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"soldier.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
WardrobeCustom =
[
["",true],
[parseText format ["<t color='#E06D10'>Rocket Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"rocket.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Desert Rocket Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"desert_rocket.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Desert Camo Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"desert_clothes.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Desert Soldier Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"desert_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Desert Green Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"desert_green_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>US Soldier Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"us_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Czech Soldier Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"czech_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>German Soldier Uniform</t>"], [], "", -5, [["expression", format[EXECscript1,"german_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>BAF Solider</t>"], [], "", -5, [["expression", format[EXECscript1,"baf_soldier.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>BAF Solider Officer</t>"], [], "", -5, [["expression", format[EXECscript1,"baf_officer.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>BAF Solider Sniper</t>"], [], "", -5, [["expression", format[EXECscript1,"baf_sniper1.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
WardrobeCivilian =
[
["",true],
[parseText format ["<t color='#E06D10'>TK Civ 1 DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"tk_civilian1.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>TK Civ 2 DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"tk_civilian2.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>TK Civ 3 DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"tk_civilian3.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Citizen DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"citizen.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Worker DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"worker.sqf"]]], "1", "1"],
[parseText format ["<t color='#E06D10'>Villager DELETES BACKPACK</t>"], [], "", -5, [["expression", format[EXECscript1,"villager.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
showCommandingMenu "#USER:wardrobe";