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Really nice. Thank you ebay. So this works with infistar without disabling anything from it? Even with Break Functions?
Careful as this will open it up for hackers to exploit, such as local marker espFind and delete these lines from Infistars anti-hack:
createMarkerLocal='STR';
setMarkerTextLocal='STR';
setMarkerTypeLocal='STR';
_mrkr
createMarkerLocal='STR';
setMarkerTextLocal='STR';
setMarkerTypeLocal='STR';
How to disable Map Markers, so Player cannot see themselfes on the Map anymore just other Players on the HUD?
EDIT: To early in the morning Bad English was given ^^
EDIT2: Found it!
Removed all lines with:
tell me if there is a cleaner wayCode:_mrkr
Also can i activated some of the commants back to AH?
Code:createMarkerLocal='STR'; setMarkerTextLocal='STR'; setMarkerTypeLocal='STR';
createMarkerLocal='STR';
setMarkerTextLocal='STR';
setMarkerTypeLocal='STR';
5 !="currentInvites" !="remExField" !="remExFP"
And make sure to reload events using Dart
//new
5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="BIS_effects_gepv" !"currentInvites" !="PVDZ_Server_Simulation"
"remExFP" 5 !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" [\code]