Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
ask on vilayer forum you will need a sql manager toSheep i have not been able to use my server since 04/07/2014 today i thought with the new update it couldn't do any damage to try and see if it works with that, but before i let you know what happened i'll briefly describe what was happening, mind you this was on a completely fresh vilayer epoch/database install with no mods at all.
I would join my servr and i could get in fine first time round, but every time i logged even if it was to lobby i could not get back in as all i could see was the DayZ Epoch loading screen. I could run around and hear my characters movements though, weirdly enough this only affected me on my own server and i join others fine.
So here we are today after installing your repack on my server and voila! it works absolutely perfect, you're a genius man, no tech support could figure out what was going wrong and i was at a wits end.
Thank you for the time and effort you put into this.
The only thing is i don't know how i'd go about running the new.sql on my database any hints please ?
post the EXACT kickyeah ok but i try it without infistar antihack.
and i got the same public kick (with battleye from sheep)
ok thats weird , your getting kicked for ESS which shouldnt happen... ill see what i can do13.07.2014 00:55:24: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "donorListBase" = ["10332294","0","0"]
13.07.2014 01:01:46: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "donorListBase" = ["10332294","0","0"]
after delete the line above line in mpmission init/variables.sqf
13.07.2014 01:06:04: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "DefaultMagazines" = ["ItemBandage","ItemBandage","ItemBandage","ItemPainkiller","ItemWaterbottle","FoodPistachio","17Rnd_9x19_glock17","17Rnd_9x19_glock17","17Rnd_9x19_glock17"]
ok make sure you have installed the BE filters correctly as i cant reproduce the issue13.07.2014 00:55:24: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "donorListBase" = ["10332294","0","0"]
13.07.2014 01:01:46: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "donorListBase" = ["10332294","0","0"]
after delete the line above line in mpmission init/variables.sqf
13.07.2014 01:06:04: boneau(127.0.0.1:2316) 8680ec6811393135ffd12e03f198cc15 - #0 "DefaultMagazines" = ["ItemBandage","ItemBandage","ItemBandage","ItemPainkiller","ItemWaterbottle","FoodPistachio","17Rnd_9x19_glock17","17Rnd_9x19_glock17","17Rnd_9x19_glock17"]
ok figured out the snap issue post fix in a moment ... stupid spaceinterupt
no you just need to replace it. how to soonDo i need to redownload the update for this fix?
no you just need to replace it. how to soon
you could always do it yourself (almost fixed ... its the dam space interrupt if i use the one that comes with snap it works, soon as i add the journal and help hotkeys it breaks WTF!!! )Not sure i like your attitude. I know you do all of this work for us for free and ask for nothing in return, and i understand this stuff can be time consuming when trying to figure stuff out, but i really don't appreciate you making me wait for stuff. I'm too important to have to wait!!!
private ["_dikCode","_handled","_primaryWeapon","_secondaryWeapon","_nearbyObjects","_nill","_shift","_ctrl","_alt","_dropPrimary","_dropSecondary","_iItem","_removed","_iPos","_radius","_item"];
_dikCode = _this select 1;
_handled = false;
if (_dikCode in[0x02,0x03,0x04,0x58,0x57,0x44,0x43,0x42,0x41,0x40,0x3F,0x3E,0x3D,0x3C,0x3B,0x0B,0x0A,0x09,0x08,0x07,0x06,0x05]) then {
_handled = true;
};
if (DZE_SNAP_PRO_USE_COMMAND_MENU && _dikCode in DZE_SNAP_BUILD_NUMKEYS) then {
_handled = false;
};
if ((_dikCode == 0x3E or _dikCode == 0x0F or _dikCode == 0xD3)) then {
if(diag_tickTime - dayz_lastCheckBit > 10) then {
dayz_lastCheckBit = diag_tickTime;
call dayz_forceSave;
};
call dayz_EjectPlayer;
};
// esc
if (_dikCode == 0x01) then {
DZE_cancelBuilding = true;
call dayz_EjectPlayer;
};
// Disable ESC after death
if (_dikCode == 0x01 && r_player_dead) then {
_handled = true;
};
// surrender
if (_dikCode in actionKeys "Surrender") then {
_vehicle = vehicle player;
_inVehicle = (_vehicle != player);
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder and !_inVehicle);
if (_canDo and !DZE_Surrender and !(player isKindOf "PZombie_VB")) then {
DZE_Surrender = true;
_dropPrimary = false;
_dropSecondary = false;
_primaryWeapon = primaryWeapon player;
if (_primaryWeapon != "") then {_dropPrimary = true;};
_secondaryWeapon = "";
{
if ((getNumber (configFile >> "CfgWeapons" >> _x >> "Type")) == 2) exitWith {
_secondaryWeapon = _x;
};
} forEach (weapons player);
if (_secondaryWeapon != "") then {_dropSecondary = true;};
if (_dropPrimary or _dropSecondary) then {
player playActionNow "PutDown";
_iPos = getPosATL player;
_radius = 1;
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item setposATL _iPos;
if (_dropPrimary) then {
_iItem = _primaryWeapon;
_removed = ([player,_iItem,1] call BIS_fnc_invRemove);
if (_removed == 1) then {
_item addWeaponCargoGlobal [_iItem,1];
};
};
if (_dropSecondary) then {
_iItem = _secondaryWeapon;
_removed = ([player,_iItem,1] call BIS_fnc_invRemove);
if (_removed == 1) then {
_item addWeaponCargoGlobal [_iItem,1];
};
};
player reveal _item;
};
// set publicvariable that allows other player to access gear
player setVariable ["DZE_Surrendered", true, true];
// surrender animation
player playMove "AmovPercMstpSsurWnonDnon";
};
_handled = true;
};
if (_dikCode in actionKeys "MoveForward") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveLeft") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveRight") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveBack") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
//Prevent exploit of drag body
if ((_dikCode in actionKeys "Prone") and r_drag_sqf) exitWith { force_dropBody = true; };
if ((_dikCode in actionKeys "Crouch") and r_drag_sqf) exitWith { force_dropBody = true; };
_shift = _this select 2;
_ctrl = _this select 3;
_alt = _this select 4;
//diag_log format["Keypress: %1", _this];
if ((_dikCode in actionKeys "Gear") and (vehicle player != player) and !_shift and !_ctrl and !_alt && !dialog) then {
createGearDialog [player, "RscDisplayGear"];
_handled = true;
};
if (_dikCode in (actionKeys "GetOver")) then {
if (player isKindOf "PZombie_VB") then {
_handled = true;
DZE_PZATTACK = true;
} else {
_nearbyObjects = nearestObjects[getPosATL player, dayz_disallowedVault, 8];
if (count _nearbyObjects > 0) then {
if((diag_tickTime - dayz_lastCheckBit > 4)) then {
[objNull, player, rSwitchMove,"GetOver"] call RE;
player playActionNow "GetOver";
dayz_lastCheckBit = diag_tickTime;
} else {
_handled = true;
};
};
};
};
//if (_dikCode == 57) then {_handled = true}; // space
//if (_dikCode in actionKeys 'MoveForward' or _dikCode in actionKeys 'MoveBack') then {r_interrupt = true};
if (_dikCode == 210) then {
_nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf";
};
if (_dikCode in actionKeys "ForceCommandingMode") then {_handled = true};
if (_dikCode in actionKeys "PushToTalk" and (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,50,true,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "VoiceOverNet" and (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,50,true,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "PushToTalkDirect" and (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,15,false,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "Chat" and (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,15,false,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "User20" and (diag_tickTime - dayz_lastCheckBit > 5)) then {
dayz_lastCheckBit = diag_tickTime;
_nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf";
};
// numpad 8 0x48 now pgup 0xC9 1
if ((_dikCode == 0xC9 and (!_alt or !_ctrl)) or (_dikCode in actionKeys "User15")) then {
DZE_Q = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 and (!_alt or !_ctrl)) or (_dikCode in actionKeys "User16")) then {
DZE_Z = true;
};
// numpad 8 0x48 now pgup 0xC9 0.1
if ((_dikCode == 0xC9 and (_alt and !_ctrl)) or (_dikCode in actionKeys "User13")) then {
DZE_Q_alt = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 and (_alt and !_ctrl)) or (_dikCode in actionKeys "User14")) then {
DZE_Z_alt = true;
};
// numpad 8 0x48 now pgup 0xC9 0.01
if ((_dikCode == 0xC9 and (!_alt and _ctrl)) or (_dikCode in actionKeys "User7")) then {
DZE_Q_ctrl = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 and (!_alt and _ctrl)) or (_dikCode in actionKeys "User8")) then {
DZE_Z_ctrl = true;
};
// numpad 4 0x4B now Q 0x10
if (_dikCode == 0x10 or (_dikCode in actionKeys "User17")) then {
DZE_4 = true;
};
// numpad 6 0x4D now E 0x12
if (_dikCode == 0x12 or (_dikCode in actionKeys "User18")) then {
DZE_6 = true;
};
// numpad 5 0x4C now space 0x39
if (_dikCode == 0x39 or (_dikCode in actionKeys "User19")) then {
DZE_5 = true;
};
if(JournalScript)then{
//Journal
if (_dikCode == 0x24) then {
createDialog "horde_journal_front_cover";
};
};
if(HelpScript)then{
//RULES / HELP
if (_dikCode == 0xD2) then {
_hndl = createdialog "help_dialog";
};
};
if(DZGMScript)then{
//DZGM
if ((_dikCode == 0xDB) or (_dikCode == 0xDC)) then {
if (tagname) then {tagname = false;} else {tagname = true;};
};
if (_dikCode == 0x9D) then {
if (dialog) then {closeDialog 0;groupManagementActive = false;} else {createGearDialog [player, "RscDisplayGear"];[] execVM "scripts\dzgm\loadGroupManagement.sqf";};
};
};
// F key
if ((_dikCode == 0x21 and (!_alt and !_ctrl)) or (_dikCode in actionKeys "User6")) then {
DZE_F = true;
if(!(isNil "DZE_SNAP_PRO_COMMAND_MENU")) then {
showCommandingMenu "#USER:DZE_SNAP_PRO_COMMAND_MENU";
};
};
if(_dikCode == 0x0C) then {
private["_message"];
DZE_SNAP_PRO_USE_COMMAND_MENU = !DZE_SNAP_PRO_USE_COMMAND_MENU;
if(DZE_SNAP_PRO_USE_COMMAND_MENU) then {
_message = "SNAP PRO: now using COMMANDING MENU";
} else {
_message = "SNAP PRO: now using SCROLL MENU";
};
systemChat _message;
DZE_cancelBuilding = true;
};
_handled
if ((_object isKindOf "Static") && !(_object isKindOf "TentStorage")) then {
if (typeOf(_object) in allbuildables_class) then {