[SUPPORT] - Sheeps Epoch Repack

Sheep when you get a chance could you please add auto 3 hour restarts to your server as it has not restarted in over 1000 minutes.
 
OH never mind guess it only on his server the guy who was talking about host a init


Hey can someone help i keep trying to join sheeps offical server and BE updates and closes the game and tries to update over and over! i tries uninstalling and reinstalling does the same thing? :(
Go to your arama 2 oa folder open the beinstall folder, run the exe, it should install and create a txt in the folder. Open the game as normal.
 
Hoping u will include vector build into next update (if its able to work with the repack) that is one of the most awesome addons ive ever seen :)
 
Hoping u will include vector build into next update (if its able to work with the repack) that is one of the most awesome addons ive ever seen :)
adding it now and working on the new achivements system :p

TEST SERVER WILL BE UP AND DOWN TONIGHT WITH NO WARNING FOR TESTING !!!
(well 1 warning :p this one!)
 
ok reading and writing to a custom table is harder than i thought :) so achievements isnt coming anytime soon

on the brighter side i have added vector building to the test server :p
 
ok vector build bugged something cant build :( reverting and ill look into it tomoz as in heading out for the night :)
also redid BEC so hopefully server will restart with warnings
 
ok server is back up and running as normal there will be a objects DB wipe soon (characters will not be affected)
the last bugs have been sorted just some RPT errors and then public release
(standard version are still buggy and will be fixed before release, overpoch version will come later and so will NAPF :) )

any bugs (other than RPT ones) please report!

this is the same version the test server is running
https://github.com/Fallingsheep1985/0.14_DamYouSteam_Multi/
 
ok server is back up and running as normal there will be a objects DB wipe soon (characters will not be affected)
the last bugs have been sorted just some RPT errors and then public release
(standard version are still buggy and will be fixed before release, overpoch version will come later and so will NAPF :) )

any bugs (other than RPT ones) please report!

this is the same version the test server is running
https://github.com/Fallingsheep1985/0.14_DamYouSteam_Multi/
Isnt it really easy to include overpoch, just add mission addons.
 
Just a few little changes for everyone.

1) When inviting someone to a group in DZGM, it still says:

Code:
"You have received a group invite. Press right control to view."

Go to \scripts\dzgm\inviteToGroup.sqf

change it to:

Code:
"You have received a group invite. Press F9 to view."

-----------------------------------------------------------------------------------------------

2) A mission will display the text: "Bandits have been seen hoarding gold! /n Go find it!

Go to dayz_server\DZMS\Missions\Minor\SM8.sqf

Change:
Code:
[nil,nil,rTitleText,"Bandits have been seen hoarding gold! /n Go find it!", "PLAIN",10] call RE;

To:
Code:
[nil,nil,rTitleText,"Bandits have been seen hoarding gold!\nGo find it!", "PLAIN",10] call RE;

This will display: "Bandits have been seen hoarding gold!
Go find it!"

EDIT: Added another small fix.
 
Last edited:
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