Sheeps todo List:
turrets that you can buy and deploy (advanced alchemy)
MT_Defines.hpp
Add under Line 243 this
class DefaultMountedWeapons: Default { <--- delete blank ": D" = smily
offset[]={0,7,0};
requiredtools[] = {"ItemToolbox","ItemCrowbar","ItemEtool","ItemSledge"};
requiredmaterials[] ={"ItemTopaz","ItemTankTrap","ItemPole","ItemSodaRbull","ItemFuelBarrel","bulk_PartGeneric","metal_panel_kit","metal_panel_kit"};
};
//Topaz - Base Defense
//52
class MountedWeapons{ //4
class AGS_Ins: DefaultMountedWeapons{}; <---delete blank ": D" = smily
class D30_Ins: DefaultMountedWeapons{}; <---delete blank ": D" = smily
class M2StaticMG: DefaultMountedWeapons{}; <---delete blank ": D" = smily
class DSHKM_Ins: DefaultMountedWeapons{}; <---delete blank ": D" = smily
};
variable.sqf
Line 1663.....copy this :
//Topaz - Base Defenses
_Mounted_Weapons =["AGS_Ins","D30_Ins","M2StaticMG","DSHKM_Ins"];
Line 1070
_Topaz = _Mounted_Weapons + _Bridges + _Defenses + _Forts + _Tents + _Towers + _Walls;