The problems with 2017 atm are the lack of variety of weapons , there are pritty much 4 guns excluding the crossbow ( Which is useless).
The other problem is no reason to go north. Making places like starry , NW airfield pritty much no-go areas because theres no loot there, which is stupid cause theyre pritty good PVP areas and it takes away from the survival feel , cause if you want to interact with other players ( Kill them or w/e ) you have to go to the coast which is a deathmatch and you dont get too use or play in the other half of the map cause theres no point going cause theres going to be no-one there because they know they can get all the loot they want at the coast, which makes vehicles useless which is also a major part of the endgame)
There needs to be military loot just lots rarer like e.g ak74, Sa VZ 58 ( Which is in Arrowhead just not dayz usually- same damage as AKM 30 shot) AKM - 0.5% chance and its rusty
the most advanced weapons you should be able to get is a kobra sight ak or a CZ550 (which can have a rusty lens making sniping harder and you can only find ammo with the actual gun excluding shotgun ammo which can be found in barns often, which is a really good feature in dayz+).
Here are some more Weapon ideas
http://www.armaholic.com/page.php?id=18276 (More Shotguns better)
http://www.armaholic.com/page.php?id=12338
http://www.armaholic.com/page.php?id=6834 ( does same damage as lee enfield but with 5 round clip can be found in barns , more common than lee enfield , lee enfield is very rare barn loot , alongside CZ550, does same damage as lee enfield. )
http://www.armaholic.com/page.php?id=7593 ( Maybe a retextured one of this , something like a few basic sheets of metal tied together can make a shield which can stop bullets, the stop bullet script is included

)
http://www.armaholic.com/page.php?id=6832 ( Maybe make this very rare public loot or military loot)
I think the key thing in this mod is too make weapons really rare so when you find one its a very enjoyable experience , and i think the big travel north needs to be made worthwhile to populate the rest of the map and not just make the coast a deathmatch.
Maybe you can add hazardous areas ( Like miltary loot areas) where you need to find a HAZMAT suits which are very hard too find to enter and get all the rare loot or risk getting infected and take continuous blood loss without a HAZMAT suit on in the area.
http://forums.bistudio.com/showthread.php?143892-Hazmat-Units-(OA
Just a few ideas

thanks for the work shinkicker its an awesome mod with a lot of potential