i am working on it. At this point, i work on agricultural roads and farms, so that pictures are all like the same. But, i will post tonight a few new pics. At this time, the map will be binarized and i will play the Map to take Pictures.
I am looking for a cheap hoster to host the map to play the alpha version and later the beta.
- added agricultural roads
- added fruitfarms and farms
- added fields
- added some little Villages (some Houses along roads)
- added new Town "NIEDERSALWEY"
- added new roads from town to town
- added Trees an bushes along roads
- testing the map as DayZ and ARMA II Warfare Version
- reworked some Woods (Framekiller) for better Gameplay.
Pictures from Bulldozer
Some houses along roads
ARMA II Warfare version pictures (The same world as for DayZ)
The Warfaremap is the same as DayZ-Map, so that you can imagine the DayZ Version.
You can download the Day-Z map via the first entry of this thread.
-added some aggricultural roads
-added some farms
-added "Castle Fahrenbrecht"
-reworking (WIP) village Fahrenbrecht
-reworking some roads
-working on german trafficsigns (I hate Oxygene)
-added some new "Scenarios".
-added some new POIs
Working on the ARMA 3 Warfaremap are still paused. I will push the DayZ Sauerland map to finish it to a BETA Version.
Loving the progress on this terrain falconsan, I've been toying with my own for the past few weeks, it's certainly a very draining process.
In regards to the 'Not enough memory', I've found it easier to simply leave out all the trees while adding/editing buildings/objects. I tend to place trees and bushes around my towns, but the main forests I only import when I want to PBO everything up
Oh, the Error occurs, when i use Copy/Paste Trees. I have made a Copy of my Map. One Map to place Buildings and Objects and one Map to place Trees and bushes. To merge this maps, i must Copy/paste the Trees. When to many Trees marked, the fu....ing error comes.