All AI I've been seeing has dynamic spawns etc. Sarge had the one thing I truly loved about AI, they spawn at server start and just roam around the map never despawning.
No AI framework I've seen since has had this feature. Any of you guys know one?
Hi guys,
I have a dream. A dream of perma zombies that populate the server on restart so people don't get that "oh zombies there's a player" headsup.
This would be a (massive) FPS hog, so ideally it would be ran by a headless client. But even without, about 400 zombies should only have a max...
www.zerodead.net
Tired of 128312387123 mods servers? Want to return to DayZ like it was meant to be?
Look no further! Introducing to you our Vanilla Mercenary server.
- No mods
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You will die, a lot.
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Zero Dead - OverPoch Namalsk Server
Search for Zero Dead in DayzCommander or PlayWithSix
Server IP: 94.23.200.92
Port: 2302 -> OverPoch Namalsk 0.75
-----------------------------------------------------------------------------------------
Current mods
- Mission system
- Hostile NPC
- Starting...
Hey Buttface,
getting this error upon loading with the latest version
Warning Message: Script z\addons\dayz_server\DZAI\compile\ai_buildingpatrol.sqf not found
File isn't there, also.
Hey guys,
So I've managed to set up a local test server. Starts up ok and I can load in just fine. However, when I take a few steps, the server disconnects me and I can get back to the lobby.
local RTP:
"[NAC AII CLIENT] :: AII client INIT."
"DEBUG: loadscreen guard started."...
did some tinkering, got pretty fun results.
The weird talking zeds are herplederplezeds from namalsk.
I tried it with the regular zed skinds, too, same results. They attack AI and people, aswell as other zeds.
sorry for the crappy quality
However, the zeds keep on spawning, in great numbers...
So I did some tinkering with skins, and got new zeds spawning using dzai. But, the trigger keeps on putting new units on the map, even when I set respawn to false in the static spawn file.
Is there another place I should be editing/looking?
Hi,
Yhis bug has been getting to me for quite some time. Sometimes a driver/pilot in a vehicle will stop others from being able to enter the vehicle. Now, this does not happen all the time, so it's a bit of a guess when this occurs. Sometimes after an hour or 2, sometimes right from restart...
Hi,
For some time now I've been trying to get dynamic weather working on my namalsk 0.75 server.
I've removed these lines from the antihack
drn_fnc_DynamicWeather_SetWeatherLocal = {};
if (isNil 'dayzSetOvercast') then {dayzSetOvercast = 0;};
if (!isNil 'dayzSetOvercast') then {0...
Is there a way to set AI to follow visibility? For instance, my server has a possibility of have fog=1, which means you can see 20 meters and then almost nothing. AI don't really care and spot you from 200 meters regardless of fog. Any way to force them to follow visibility rules?
hi,
I was wondering if it is possible to get localized weather using a trigger. E.g. have a city in thick fog and clear the rest of the server.
From what I've been reading I'd have to set up a trigger:
class Item10
{
position[]={9615.84,131.63644,11370.1}...
hi,
Where do I find the dial log for this error? And similar errors?
9:40:35 Warning: z\addons\dayz_communityassets\models\soda_rabbit_clean_full.p3d:0 Error while trying to generate ST for points: 91, 93, 150
Cause it's spamming the rtp with useless info.
Hi,
I was looking at my RTP file to check something, and I got this weird error:
17:20:18 Error in expression <if (name player == 'Dr. T'Soni') then
{
if (getPlayerUID pl>
17:20:18 Error position: <Soni') then
{
if (getPlayerUID pl>...
I get this error in my rtp ever since I installed dzai.
could not load sound 'ca\dubbingradio_e\radio\male03en\default\core\civilian.ogg'
Any idea what is the cause?
Hi,
For some time now I've been trying to fix an issue.
Whenever there are 30+ people on the server, I get this annoying bug that makes players spawn as birds. Also, massive desync plagues the server at these playernumbers.
How would I go about fixing this? I see servers running a constant 60...
Hi guys,
So, I got the seagull thing fixed. But, at the moment whenever there are 30+ people on there is massive desync on the server. I set maxping kick to 200, and got extra cleanup working.
basic.cfg
MinBandwidth=15728640;
MaxBandwidth=104857600;
MaxMsgSend=1024;
MaxSizeGuaranteed=512...
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