as in they dont need to wait for the count down ... but i think ill just add it as a diffrent menu in the end with admin drop and atillery
edit:
heres for everyone who wants to try this out:
https://drive.google.com/file/d/0B8fUlKbv9mi2OUNydTh6Q3Mzczg/edit?usp=sharing
do not forget that this is still very overwatch specific for now, you might have to adjust it for other mods, but i can and i will eventually change it to be more versatile.
last but not least
read the read.me pls
minor mistake fix: change flyinhight to about 125 on the first one and the next one to 150 for the drop to look more even, or the chopper/plane will be a bit off and over the drop when it drops
also im still playing around with the speed a bit, while i do want my players to get theire drop fast, i still want the other players to actually have a chance to take them down as they come in.
setting speed much above 165-175 will pretty much make this impossible.
another minor mistake fix, since i had it pointing towards my admin tools for easy override testing and such ... now it should all be pointing towards scripts folder
sorry about that
have fun
questions:
what will happend to a player executet script if the player dies?
(scenario:
guy calls in drop but gets killed and respawns before the plane/chopper does the actual drop, will the chopper/plane still do the drop then or is the script terminatet then?)
im thinking if i could call the boxes and planes from the server, maybe that would be a better way to do this? (if possible?)
also that way i could do a diag_log to server to see who called it in, where and what happend in case someone complaint about a drop not happending