[Support] DZGM

J.Dominic

New Member
I have little bit problem. Always i die have marker all point where i die. Not only recent point. How i can fix?
 

SeCTioN

New Member
Hello Guys,

i have installed the DZGM (thx for this mod ebay). It works fine buuuut..

when i want to invite a people, and he accept it, only i can see the icons on the left corner.

and when a other people tryin´ to ivite me and i accept, only the other people can the icons..

so fact is: only the Group Leader can see the Icons!

Who can help me to change?


I hope for a Answer..


King Regards
 
Hello friends

Follow the tutorial to deploy in my server, however when I click with the right mouse button on the radio there no option.
Tested alone in the server not had anyone else
I wonder why he did not call the keybinder if I added it up correctly following another exeplo server I have here
Shows no error just does not appear the option to open the Group screen

My server Dayz Epoch
Thanks for listening
 

mrjingles

New Member
hi i seem to have a problem with loading in im stuck on waiting for host
ErrorMessage: File mpmissions\DayZ_Epoch_11.

Chernarus\custom\extra_rc.hpp, line 7: .ExtraRc: Member already defined.
 

Adam59600

New Member
stuck on loading screen... it counts to 5 then freezes. this is the only error in my rpt.

14:27:47 Warning Message: Script custom\compiles.sqf not found

my init.sqf:
//Load in compiled functions
call compile preprocessFileLineNumbers "init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "init\compiles.sqf"; //Compile regular functions
call compile preprocessFileLineNumbers "custom\compiles.sqf";
call compile preprocessFileLineNumbers "addons\bike\init.sqf";
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "traders\server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
 
Last edited:

clifdayz

Well-Known Member
>>>>14:27:47 Warning Message: Script custom\compiles.sqf not found <<<<
you need to pull a copy of compiles from the dayz_code.pbo, make it local and do the proper edits. I have this running in 187 so I know it works.
 

Sercanatici

Member
Hey @ebay .
I dont know if its a problem, but i have seen some server that have the same files that i have, well my issue is that when a group member dies and spawn back in, he/she would have to be invited again in order to join the group again. Any help on this? iam running your ESS v2 aswell, and i have reconized that you are still in the group till you choice the charatcher class like survivor/british soldier.

Cheers
 

Sercanatici

Member
After a few test i found out that your ESSV2 Enhanced Spawn Selection V2 is making the issue. I disabled the class funktion, and after that people stayed in the group after death. Any way to still keep the class function?
 

ShootingBlanks

OpenDayZ Guru!
ebay has not posted in 5 months, possibly he has left the scene. On the github, link the code you are talking about and I will look.
 

ShootingBlanks

OpenDayZ Guru!
the link to that file on github is what I wanted. I will look at these posts when I get home in a couple hours see what I can do
 

memorixgamer

New Member
ErrorMessage: File mpmissions\DayZ_Epoch_11.Chernarus\dzgm\groupManagement.hpp, line 8: /GroupManagement/ControlsBackground.MainBG: Undefined base class 'W_RscPicture'
 

Neurok

New Member
Hello I'm trying to install this on my 1.0.5.1 Overpoch server. The installation for 1.0.5.1 is removed though how do I go about installing this on my server?
 
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