I turned on the debug on the fn_damagehandlerAI2.sqf, and it isn't registering all the hits. I tried getting the DZAI guys to respond but they all acted like it was working normally.
If anyone wants to un-comment the Dammage logging and watch the log as they shoot they will see that only about 2/3 of the shots are doing dmg, and we could argue as to weather the shots are doing enough damage..
I just don't think it should take 6 shots from an M110 to kill an AI at 100 meters. And that was with him passing out twice and then waking back up to shoot at me again.
I really don't know how you could rewrite the code for each mod you add, but there needs to be global variables that are true / false for each mod, and then you can do if / then statements for each section of code you have to add for that mod. I know its a bit more work, but it would make troubleshooting much easier.