I'd like to give credit to all of the mod developers that have contributed to the dayz community. Your work has allowed DayZ to evolve into many different forms and adds fun and interesting changes to DayZ gameplay.
There is a few mod developers who have been unhappy with the way we offer mod installation.
The issue we face is the time required to install these mods is more than what most people realize. A lot of people are claiming that we should have a standard set of files that we can just upload to different servers with a few clicks, but that is truly not how this works at all.
Please consider the following: We have 28 mod installs listed on our website between $10-20 each (install). There are a lot of combinations of mods applied to a lot of combinations of maps. With a little bit of algebra, using the combinations formula, anyone can calculate that having 28 different items will give over 7,000 different unique results. That means there is over 7,000 different combinations of mods that could be installed. They can order mod A, X, V and another customer could order mod E, Y, P and another could order T, Y, W, Q, B. That is over 7,000 combinations of server files. This is for a single map only (Epoch Chernarus for example).
Now multiply that by the number of maps we offer (Epoch, Chernarus, Overwatch) and it's even higher. It's not as easy as copy pasting, there are a lot of caveats. Installation takes time. There is simply no perfect way to fully automate this without a complex algorithm to modify server files with all of the caveats considered.
We ONLY charge for the time required to install these mods.
If you do not see credits for your specific mod listed on our website, please email us at
[email protected] and we will include credit lines.
We are open to ideas. If you have any questions or concerns, please email us at
[email protected].